AI Insights · Timothy · October 2021
Top 5 Pixel Games on Android in Chile for Q3 2021
Discover the performance trends of the top 5 pixel games on Android in Chile during the third quarter of 2021, including weekly downloads, revenue, and active user data sourced from Sensor Tower.
The third quarter of 2021 saw notable activity among the top 5 pixel games on the Android platform in Chile. Here's a detailed look at their performance based on data from Sensor Tower.
Tomb of the Mask from Playgendary Limited experienced a steady decline in weekly revenue, starting at approximately $393 and ending the quarter at around $216. Weekly downloads fluctuated, peaking at roughly 23.8K in mid-September before dropping to about 15K by the end of the quarter. The game maintained a high number of weekly active users, with numbers ranging from 324K at the start of the quarter to around 283K at the end.
Galaxiga Arcade Shooting Game by 1SOFT showed a mixed performance in Q3. Weekly revenue varied between $138 and $238, with a slight dip towards the end. Weekly downloads peaked at approximately 10.8K in mid-August but decreased to about 6.6K by the end of September. Active users grew steadily from 15.3K in late June to around 18K by the end of the quarter, despite a few fluctuations.
Dan the Man: Action Platformer by Halfbrick Studios saw a gradual decline in weekly revenue, starting at $228 and ending at $185. Downloads also experienced a downward trend, starting at about 11.3K and falling to 4.6K by quarter's end. Active user numbers dropped from 33.4K to around 19.5K over the same period.
Pixel Paint! from Translimit, Inc. had an interesting journey in Q3, with no recorded revenue. Downloads saw a significant spike in mid-July, reaching close to 29K, but then dropped to zero by the end of August. Active users followed a similar pattern, peaking at around 51.6K in mid-July before decreasing to approximately 5K by the end of September.
Pixel Art - Color by Number by Easybrain showed modest revenue, fluctuating between $51 and $185 throughout the quarter. Downloads peaked at about 9.6K in mid-September before falling to 4.6K by the end of the quarter. Weekly active users remained relatively stable, starting at 91.7K and ending at 81.6K.
For more detailed insights and trends, visit Sensor Tower.